I still don't have my store here, but have been 'collecting' bits and ideas - to stop the boiler nuisance firing, two stats is perfect - I have read that if the rads or water (via plate X) energy is removed from the store directly, a blast of cold water past a single stat can mean a 5 minute firing.
What I want to do before I get solar, is charge the majority of the store with the boiler, almost to the bottom - so will have a top stat set to, say 50 degC, and a lower stat set to, say 60 degC - making the boiler fire when the store is really depleted, and then fill the whole of the store almost to the bottom. Temps sound the wrong way round, but it means more store gets heated per firing = more condendsing = less gas. Hopefully!
I tested a built-up circuit yesterday on the kitchen table, with the wife shaking her head

at me - and it works for less than a tenner from maplin for the power relay and base - prob same as the DPS twin stat circuits.
Both stats off, boiler off, lower stat calling boiler still off, both stats calling switches boiler on, lower stat satisfied boiler still on, both stats satisfied boiler finally off.
Needs a relay, and due to my hopelessness with electronics I went here -
http://www.dutchforce.com/~eforum/index.php?act=ST&f=24&t=19643 and asked nicely

Swap terminals 1 and 2 on the diagram and it appears to work.
I'd be very interested to hear from DPS owners to see if they have a similar method of using two stats?